Abstract/Clarity of the Idea:
- An interactive 3D Augmented Reality application that allows user to interact with the artifacts in the museum
Target Audience:
Goal for the application:
- To liven up the existing Telekom Museum artifact by applying Augmented Reality as a tool for user to interact with additional contents
- What is the application trying to solve?
- The goal is to make users have a more fulfilling experience and they are able to learn better throughout their visit to museum by using augmented reality as a medium. Often than not we are wondering how are certain artifacts should be use at the time of the artifact’s service. AR is used to fill this gap.
- What is the advantage of VR that can be exploited to enhance the project?
- The interactive application will allow users to observe and understand how artifacts were used during its time of service. VR steps in and allows user to feel the reality of telecommunication technology even when it is no longer in service.
- Is this project new or has it been created before? If yes, why are you doing it again?
- The project has been created and implemented for other museum before. However, there is no development for the project specifically for Malaysia’s museum.
Objective of application
- To allow users to see and interact with telecommunication device which is now history
- To educate user about the artifacts by using virtual reality application as a medium
Benchmark:
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